@inproceedings{68c75286d3a4414fb173e0f53d2ca034,
title = "5 Keys to more effective educational games a systematic approach to emotionally sound games",
abstract = "The authors propose a framework to facilitate the integration of serious games in primary teaching and to increase their educational effectiveness. Using well-known Instructional Software Design methodologies coupled with an awareness of users' personality will increase knowledge transfer from games to school settings.",
keywords = "Computer-assisted instruction, Games",
author = "P. Felicia and I. Pitt",
year = "2006",
language = "English",
series = "Proceedings of CGAMES 2006 - 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems",
publisher = "University of Wolverhampton",
pages = "205--210",
editor = "Bryan Duggan and Hugh McAtamney and Quasim Mehdi and Fred Mtenzi",
booktitle = "Proceedings of CGAMES 2006 - 9th International Conference on Computer Games",
note = "null ; Conference date: 22-11-2006 Through 24-11-2006",
}